Starting a tool¶
Starting a tool¶
1ot = impact.gui.output_toolbox
2
3ot.clear()
4
5tools = impact.gui.tools
6
7ot.add("Active Tool: " + str(tools.active_english_tool_name))
8
9english_tool_name = "DiemakingAddDieboard"
10
11if tools.is_tool_available(english_tool_name):
12 ot.add("Tool " + str(english_tool_name) + " is available")
13
14 # start a new tool - should be the last thing in the script
15 tools.start_tool(english_tool_name)
16
17else:
18 ot.add("Tool " + str(english_tool_name) + " is not available")
19 ot.add(tools.is_tool_available_reason(english_tool_name))