SymbolInsertA example

SymbolInsertA example
 1# this example inserts a symbol in various modes using absolute
 2# coordinates and vector parameters
 3
 4# Create a local variable for the output toolbox
 5ot = impact.gui.output_toolbox
 6
 7# Clear the output toolbox
 8ot.clear()
 9
10# Create a local variable for the active drawing
11ad = impact.active_drawing
12
13# check there is an active drawing
14if ad.isNone():
15
16    # display a message in the output toolbox
17    ot.add("Unable to continue: there is no active drawing")
18
19else:
20
21    # create a local variable for the active block
22    ab = ad.active_layer.active_block
23
24    # create local variables for the symbol name, scale angle and
25    # mirror options
26    symbol_name = "Die Face"
27    scale_value = 2
28    angle = 45
29    mirror_x = 0
30    mirror_y = 0
31
32    # insert the symbol
33    position = impact.creator.vector(100,100)
34    symbol_insert = ab.symbol_insert_a(symbol_name, position, scale_value, angle, mirror_x, mirror_y)
35
36    # check the symbol was inserted
37    if symbol_insert is not None:
38        ot.add("successfully inserted symbol '" + str(symbol_name) + "' as a symbol")
39    else:
40        ot.add("failed to insert symbol '" + str(symbol_name) + "' as a symbol")
41
42    # View the extents of the active window
43    impact.gui.active_window.view_extents()