Bezier¶
Bezier¶
1# Select all visible entities in the active block
2active_block.select_all()
3active_block.delete_selected()
4
5v1 = impact.creator.vector(0,0)
6v2 = impact.creator.vector(10,20)
7v3 = impact.creator.vector(30,20)
8v4 = impact.creator.vector(40,0)
9
10active_block.move_ad(0, 0)
11
12bezier = active_block.bezier_a(v1, v2, v3, v4)
13
14impact.gui.active_window.view_extents()
15