SelectAll example¶
SelectAll example¶
1# this example creates a rectangle in the active block and ensures that they are
2# deselected. all entities in the active block are then selected
3
4# check there is an active drawing
5if impact.active_drawing.isNone():
6
7 # display a message in the output toolbox
8 impact.gui.output_toolbox.add("Unable to continue: there is no active drawing")
9
10else:
11
12 # create a local variable for the active block
13 ab = impact.active_drawing.active_layer.active_block
14
15 # move to a position in the active block
16 ab.move_ad(0, 0)
17
18 # create a local variable for the rectangle size
19 rectangle_size = 100
20
21 # create a line
22 line1 = ab.lined(rectangle_size, 0)
23 line2 = ab.lined(0, rectangle_size)
24 line3 = ab.lined(-rectangle_size, 0)
25 line4 = ab.lined(0, -rectangle_size)
26
27 # check the lines were created
28 if not line1 is None and not line2 is None and not line3 is None and not line4 is None:
29
30 # ensure that all the lines are deselected
31 line1.selected = 0
32 line2.selected = 0
33 line3.selected = 0
34 line4.selected = 0
35
36 # select all visible entities in the active block
37 ab.select_all()