Setting the command¶
Setting the command¶
1# This example gets a text style sheet from the active drawing
2# and creates a text entity at position 0,0 using the text style
3# of the text style sheet. The command of the text entity is then modified
4# so that the text entity displays the name of the active drawing
5
6# create a local variable for the active block
7ab = impact.active_drawing.active_layer.active_block
8
9# create a local variable for the text style sheet to use
10text_style_sheet_name = "Palette Default"
11
12# attempt to get the specified text style sheet from the active drawing
13text_style_sheet = impact.active_drawing.text_style_sheets.item(text_style_sheet_name)
14
15# check that a text style sheet was found
16if not text_style_sheet.isNone():
17
18 # create local variables for the anchor and caption
19 anchor_x = 0
20 anchor_y = 0
21 caption = "Arden Software"
22
23 # create a text entity
24 text_entity = ab.text_ad(anchor_x, anchor_y, caption, text_style_sheet.text_style)
25
26 # check the text entity was created
27 if text_entity is not None:
28 text_entity.command = "[Script(""<VBScript>Result = impact.active_drawing.full_name"")]"
29
30 else:
31
32 # display a message in the output toolbox
33 impact.gui.output_toolbox.add("An error occured creating the text entity")
34
35else:
36
37 # display a message in the output toolbox
38 impact.gui.output_toolbox.add("Unable to find the text style sheet '" + str(text_style_sheet_name) + "'")
39
40
41